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How does crushing damage work?

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How does crushing damage work? Empty How does crushing damage work?

Message  DavicusPrime Sam 19 Sep - 1:00

I've been printing up all the down loads for Frontiers and found that the spiders and hvy exosuits have the ability to do crushing damage, but how that damage is administered is not fully explained. So could one of you kindly explain how it's administered and what the significance of the number is?

Thank you.

-DavicusPrime
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How does crushing damage work? Empty Another Question...

Message  DavicusPrime Lun 21 Sep - 20:24

Another question: How is the plasma template used? Does the pointed end of the template start in contact with edge of the firing pawn? like a 40K flamer template?

-DavicusPrime
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Message  Omphalos Mar 22 Sep - 10:40

the spiders and hvy exosuits have the ability to do crushing damage, but how that damage is administered is not fully explained
It's normally explained on the pdf of the said units (exosuits and spiders), downloadable on the website. Perhaps there was a new version of this document. Check the download page if necessary.

Anyway, I paste here the description of the "Crushing" skill :
Crushing Permanent
When you execute a movement, the vehicle can inflict impact damage to a token, component or element that it crosses on its path regardless of the token armor. This does not stop its movement. The force of impact is written inside the symbol.
How is the plasma template used?
Concerning the plasma template, you have indeed to use the pointed end of the template start in contact with the edge of the firing token. I'm not sure it was explained anywhere but your 40k example is good.


Dernière édition par Omphalos le Mar 22 Sep - 10:43, édité 1 fois

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Message  DavicusPrime Mar 22 Sep - 19:35

Perhaps my question regarding crushing damage requires more explaination... Reading the text again leaves me as confused as before.

So a token able to inflict Crushing damage can move over any other token (unit, terrain element, etc.) and, in doing so, it inflicts damage regardless of the target's defense rating...

-Does this mean that the crushing token moves over the target and simply inflicts a step of damage to the target?
-And how does the force of impact number adjust this? Does the number indicate the steps of damage it inflicts? Example: Adds that many damage tokens to a structure? Forces a round or oval unit to take that many hits worth of damage?

Thanks,
-DavicusPrime
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Message  Omphalos Mer 23 Sep - 10:41

-Does this mean that the crushing token moves over the target and simply inflicts a step of damage to the target? [...]
Does the number indicate the steps of damage it inflicts?
That can't be as, if I remember well, the Spider, for example, has a damage number of 4, definitly too powerfull even against a vehicule that would be automatically destroyed. It's much more simple. In fact, the rule is always the same :

In order to resolve crushing damage, the player rolls the die. He adds the die roll to the bonus indicated on the "Crushing damage" skill symbol. If the result is greater than or equal to the defense value (of any type : body armor, heavy
armor or structure*) of the target unit, the target takes a step of damage.

* That's the biggest (if not the only) difference.

So a token able to inflict Crushing damage can move over any other token (unit, terrain element, etc.)
I suggest that you decide with your opponent wich terrain element can be crossed over. Personnally, I don't accept that the Spider can go over building elements.

Omphalos

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Message  DavicusPrime Mer 23 Sep - 16:13

Thank you, Omphalos.

That cleared things up for me.

-DavicusPrime
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Message  clem Mer 23 Sep - 19:14

Thank you too, Omphalos... You're right and i agree, they can't move through a building...
clem

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Message  Omphalos Dim 27 Sep - 22:45

Embarassed Laughing

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Message  DavicusPrime Mar 29 Sep - 19:30

I think I've figured out my problem understanding this and some of the other downloadable rules... I didn't understand that the term "strength" in the text translated into the attack's die roll bonus.

This usage is all over the place in the rules for the Red Skulls. Armed with that bit of knowledge, it all has made much more sense. Smile

-DavicusPrime
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Message  clem Sam 3 Oct - 13:47

Sorry, that's the problem when several people work on the translation... and when the guy in charge of the final readingis me...

clem
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Message  DavicusPrime Lun 5 Oct - 0:28

No worries. Collaboration gets more done quicker, but makes it easier to get things confused.

-DavicusPrime
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